My plan is to run Linux main but only use Windows for Dos doors. Can this be done?
I tried sharing a folder but seems like that may not work or right approach. Do I install Synchronet on Windows as well?
Not sure how this is done or possible.
My plan is to run Linux main but only use Windows for Dos doors. Can this be done?
I tried sharing a folder but seems like that may not work or right approach. Do I install Synchronet on Windows as well?
Not sure how this is done or possible.
My plan is to run Linux main but only use Windows for Dos doors. Can this be done?
I tried sharing a folder but seems like that may not work or right approach.
Do I install Synchronet on Windows as well?
Not sure how this is done or possible.
Re: Windows & Unix?
By: tmcca to All on Thu Feb 23 2023 04:56 pm
My plan is to run Linux main but only use Windows for Dos doors. Can this be done?
Yes, you could run a door game server on Windows and connect users to it from the Linux BBS.
My plan is to run Linux main but only use Windows for Dos doors. Can th done?
Yes, you could run a door game server on Windows and connect users to it from the Linux BBS.
Thing is, maintaining Windows 7 was becoming a real headache, so I decided to move back to using dosemu2 :)
Thing is, maintaining Windows 7 was becoming a real headache, so I decided to move back to using dosemu2 :)
Re: Windows & Unix?--- Synchronet 3.20a-Linux NewsLink 1.114
By: Digital Man to tmcca on Fri Feb 24 2023 12:14 am
Another option is to run some BBS node on a Synchronet instance running on Windows (could be in a VM or a separate computer) and some node on a Synchronet instances runnning Linux and just only support the DOS door games on the Windows nodes. That's how I run Vertrauen. But that can be confusing for the users.
--
digital man (rob)
This Is Spinal Tap quote #39:
Female Airport Security Officer: Do you have any artificial plates or limbs? Norco, CA WX: 41.0°F, 94.0% humidity, 0 mph NE wind, 0.21 inches rain/24hrs
That was my plan to run DOS door games on the Window nodes. How is that done? Rlogin or?
That was my plan to run DOS door games on the Window nodes. How is that done? Rlogin or?
A while ago, I thought of trying to use ReactOS for that purpose, and I had set up a ReactOS VM, but it didn't seem to work quite as well as actual Windows.
I had an idea yesterday though.. I thought about setting up a VM
running OS/2 or maybe ArcaOS and running my old DOS-based RemoteAccess
BBS as a game server in it with some DOS door games, and use
Synchronet's telnet door to let people connect to it. That would
probably take up fewer resources than a modern Windows VM. There's a serial driver for OS/2 that provides a virtual COM port and allows incoming telnet connnections to connect to it.
I had an idea yesterday though.. I thought about setting up a VM
running OS/2 or maybe ArcaOS and running my old DOS-based
RemoteAccess BBS as a game server in it with some DOS door games,
Yeah, I actually did this ... sort of. I had a win7 32 bit VM running in a completely firewalled environment. I actually used Synchronet which worked well as a door server, and passing users off to the doors was completely transparent to users - they launched a door on my linux BBS and were
A while ago, I thought of trying to use ReactOS for that purpose, and I had set up a ReactOS VM, but it didn't seem to work quite as well as actual Windows.
Yeah, I suspect the actual use case for ReactOS at this point is pretty limited when things like pcem and other strong emulation platforms exist which run at are above any of the native speeds that we ever were able to
I had my BBS running in a Windows 7 VM for a while (in Linux), but I didn't want to have to run the Windows VM anymore. The other day, I was thinknig of using OS/2 or ArcaOS because I think their system
requirements are lighter than Windows.
was thinking of using OS/2 or ArcaOS because I think their system
requirements are lighter than Windows.
The problem I ran into with that line of thinking was that I don't know of any rlogin-direct-to-doorgame type solution (synchronet, gamesrv) that would function in ArcaOS.
Yeah, you'd probably have to use telnet for that. I'm not sure of an OS/2 BBS package that support RLogin.
This is what I did. You can configure Synchronet to listen for inbound rlogin in Windows. It can then auto-create the user account and auto-launch the door for that user. It works great.
Thing is, maintaining Windows 7 was becoming a real headache, so I decided to move back to using dosemu2 :)
--- Mystic BBS v1.12 A48 (Linux/64)
* Origin: m O N T E R E Y b B S . c O M (1:218/820)
Re: Windows & Unix?
By: tmcca to Digital Man on Fri Feb 24 2023 01:34 pm
You would run an instance of Synchronet on Windows and an instance of Synchronet on Linux (as I posted before, but you didn't quote that part of the message). The 2 instances would share the same sbbs tree (e.g. using SMB/Samba, or possibly NFS). Users that want to play DOS door games would connect to the Windows instance at a different hostname, IP address, or port number than the Linux instance. Users that didn't care about DOS door games would connect to the Linux instance. Each instance would use a separate sbbs.ini file that specified the node range it would service: wiki.synchro.net/config:ini_files#filenaming
All other configuration and data files would be shared between the 2 instaces. --
digital man (rob)
Synchronet "Real Fact" #30:
The COM I/O routines for Synchronet for DOS were written in ASM by Steve Deppe Norco, CA WX: 49.1°F, 87.0% humidity, 3 mph ENE wind, 0.12 inches rain/24hrs
This is what I did. You can configure Synchronet to listen for inbound r in Windows. It can then auto-create the user account and auto-launch the for that user. It works great.
That is what I am interested in. How is that done? I am a newbie at this
Check out this reddit thread, DigitalMan's comment in particular:
https://www.reddit.com/r/bbs/comments/10eet5j/synchronet_game_server/
--- Mystic BBS v1.12 A48 (Linux/64)
* Origin: m O N T E R E Y b B S . c O M (1:218/820)
Re: Windows & Unix?
By: tmcca to Digital Man on Fri Feb 24 2023 01:34 pm
You would run an instance of Synchronet on Windows and an instance of Synchronet on Linux (as I posted before, but you didn't quote that part of the message). The 2 instances would share the same sbbs tree (e.g. using SMB/Samba, or possibly NFS). Users that want to play DOS door games would connect to the Windows instance at a different hostname, IP address, or port number than the Linux instance. Users that didn't care about DOS door games would connect to the Linux instance. Each instance would use a separate sbbs.ini file that specified the node range it would service: wiki.synchro.net/config:ini_files#filenaming
All other configuration and data files would be shared between the 2 instaces. --
I am trying to see if this is correct.
I installed Synchronet on Windows C:\sbbs and on Linux /sbbs
I used samba and mounted it on my linux drive /sbbs like so sudo mount.cifs //GAMEPC/sbbs /sbbs -o user=sbbs,uid=$UID
in linux my sbbs.ini is named sbbs.linux.ini and nodes first 1 last 10 in . Windows its sbbs.ini and nodes I have in there first 11
and last 15
sorry for all the questions, I am new to this.
Check out this reddit thread, DigitalMan's comment in particular:
https://www.reddit.com/r/bbs/comments/10eet5j/synchronet_game_server/
--- Mystic BBS v1.12 A48 (Linux/64)
* Origin: m O N T E R E Y b B S . c O M (1:218/820)
On Windows I edited modopts.ini to rlogin_xtrn_menu = true
How i call rlogin to lets say lord for example. In xtrnmenu put in commandline ?rlogin <host address> lord
Re: Re: Windows & Unix?
By: tmcca to Ryan Fantus on Sat Feb 25 2023 10:55 am
No. Per https://wiki.synchro.net/module:rlogin#command-line the command-line syntax is:
?rlogin <address>[:port] [mode] [client-name] [server-name] [terminal-type]
So if you're passing the door's internal code ("lord"), that be passed in the terminal-type field, so it has to be the 5th argument. Plus, if you want auto-login of the user, you to supply the user's name and password, so that'd be:
?rlogin <host address> 0 <user password> <user name> lord
--
digital man (rob)
Rush quote #20:
Learning that we're only immortal, for a limited time
Norco, CA WX: 38.3°F, 98.0% humidity, 0 mph ENE wind, 0.58 inches rain/24hrs
When I use rlogin it goes to login screen of the other bbs obviously doing something wrong here but don't know what.
I am not sure if I did this correct. I used NFS to mount Linux /sbbs from Windows. I installed Synchronet Windows onto the linux side. However, had to make it chmod 777 in order for Windows write to directory. I have two sbbs files one for linux other for windows.
Setup linux nodes 1 to 10 and Windows
11 to 15. What is the permissions supposed to be on linux side, I am guessing 644 for files and 755 directory's? I am sure probably not doing it correctly.
Re: Re: Windows & Unix?
By: tmcca to Digital Man on Sat Feb 25 2023 02:42 pm
The "other bbs" needs to be configured to auto-login new rlogin users.
--
digital man (rob)
Synchronet/BBS Terminology Definition #89:
XJS = External JavaScript (SSJS embedded within HTML/CSS)
Norco, CA WX: 44.7°F, 99.0% humidity, 0 mph NE wind, 0.62 inches rain/24hrs
Re: Re: Windows & Unix?
By: tmcca to Digital Man on Sat Feb 25 2023 02:42 pm
The "other bbs" needs to be configured to auto-login new rlogin users.
where is that setting at? Is it in sbbs.ini file?
Re: Re: Windows & Unix?
By: tmcca to Digital Man on Sat Mar 04 2023 02:27 am
If the "other bbs" is a Synchronet BBS, then it'll start the new user registration process automatically when an Rlogin client connects with a username that's not in the user base. The only 'setting' to enable that behavior is having the BBS not closed to new users.
--
digital man (rob)
Synchronet "Real Fact" #89:
Rob played drums on the LP "Weedpuller" available for digital purchase/stream Norco, CA WX: 55.8°F, 64.0% humidity, 5 mph SE wind, 0.01 inches rain/24hrs
Re: Re: Windows & Unix?
By: tmcca to Digital Man on Sat Mar 04 2023 02:27 am
If the "other bbs" is a Synchronet BBS, then it'll start the new user registration process automatically when an Rlogin client connects with a username that's not in the user base. The only 'setting' to enable that behavior is having the BBS not closed to new users.
I think the other BBS I have to toggle the new user questions to be off I think thats issue maybe?
Sysop: | Manitoo |
---|---|
Location: | Montreal, QC, Canada |
Users: | 2 |
Nodes: | 4 (0 / 4) |
Uptime: | 104:33:36 |
Calls: | 37 |
Files: | 3 |
Messages: | 30,290 |